Analysis and Implications of the Impact of the Sex Industry and Anime Industry on Japan's Foreign Trade
DOI:
https://doi.org/10.62177/apemr.v2i6.908Keywords:
Japan’s Foreign Trade, Services Trade, Anime Industry, Sex Industry, Cultural Soft Power, Content Industries, Economic ImpactAbstract
Against the backdrop of intensifying globalisation and competition in cultural soft power, the impact of specific industries on a nation's foreign trade has become increasingly complex and multifaceted. Japan, as the world's third-largest economy, features two seemingly disparate yet equally compelling industries within its foreign trade structure—the sex industry and the anime industry—both playing indispensable roles. This paper aims to systematically analyse the direct and indirect impacts of these two industries on Japan's foreign trade. The anime industry, as a core pillar of Japan's cultural exports, generates substantial trade surpluses through copyright licensing, merchandise, tourism, and other avenues, significantly enhancing the nation's image[¹]. Meanwhile, the sex industry, operating within a legal grey area, though difficult to quantify precisely in terms of direct exports, makes a significant implicit contribution to the trade balance. This is achieved by fostering related content industries such as adult videos and adult games, as well as attracting specific types of inbound tourism. This paper will delve into the economic logic, operational models, and socio-cultural controversies surrounding these two industries. Building upon this analysis, it will explore implications for other nations—particularly China—in developing cultural industries while balancing societal values with economic benefits.
Downloads
References
Bai, R. C., & Tang, Y. L. (2015). An analysis of the "Cool Japan" strategy and its impact (in Chinese). International Forum, 17(1), 62–67.
Lin, M. Y., Sasu, N. J., et al. (2010, April 19). Japanese adult entertainment industry export draws multinational criticism; AV actresses covet Chinese market (in Chinese) [Newspaper article]. Global Times.
Japan Animation Association. (2022). Japan animation industry report 2022 [Research report].
Inoue, S. (2009). The AV industry: Consciousness of a trillion-yen market (in Japanese). Shueisha.
Uncle Wen's Story Collection. (2024, July 9). Police officers as sex workers? Japan's pillar industry gradually changes colour (in Chinese) [News article]. NetEase News.
Film Together. (2022, December 8). 2022 Japanese animation industry report: Market value up 13.3% year-on-year, streaming dominates distribution, offline sector remains uncertain (in Chinese) [Online article]. 36Kr. https://www.36kr.com/p/1904014506566914
Kelts, R. (2006). Japanamerica: How Japanese pop culture has invaded the U.S. Palgrave Macmillan.
Downloads
How to Cite
Issue
Section
License
Copyright (c) 2025 Yongdong Xu

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
DATE
Accepted: 2025-11-27
Published: 2025-12-12











